#include "raylib.h" /* This is created by Dongkun Lee. Korean Attorney at Law. First Created at 12/28/2025 */ /* ------------------------------------------------------------- // Program main entry point --------------------------------------------------------------- */ int main(void) { // Initialization const int screenWidth = 500; const int screenHeight = 600; // Cell Size is 30px. and There are 20 grid horizontally. InitWindow(screenWidth, screenHeight, "Tetris - Hello!"); Image icon = LoadImage("icon/seodang.png"); SetWindowIcon(icon); SetTargetFPS(60); // Main game loop while (WindowShouldClose() == false) // Detect window close button or ESC key { // Draw //---------------------------------------- BeginDrawing(); ClearBackground(RAYWHITE); DrawText("Hello There", 190, 200, 20, MAROON); EndDrawing(); //--------------------------------------- } // De-Initialization CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- return 0; }